Lesser Restoration: ailments and ailments do arrive up on occasion, which means you’ll be happy to have this whenever they do.
. Bonus Proficiency: hefty armor is excellent whenever you’re tanking and also staying relied on to mend and buff the bash.
that is a spell that might be worthwhile to arrange for particular cases, but is just too area of interest to consider stocking continuously.
seventeenth level Supreme therapeutic: reputable healing in All those significant moments is every little thing. Supreme Healing does away with many of the “sense negative” times where you heal a celebration member for your measly amount just for them to immediately get knocked out yet again.
Stone Shape: can be employed to deal problems if you can get Innovative, or circumvent irritating portions of caves and dungeons due to the fact they are generally made of stone.
Loss of life Ward: Has an 8-hour period and doesn’t have to have concentration so it could be a very good spell to cast pre-emptively When you've got the chance to get back spell slots all through a limited relaxation.
Kalashtar: the large WIS Improve and increased survivability mainly because of the racial qualities are perfect for clerics. A kalashtar cleric could have a very easy time with WIS conserving throws, guaranteeing which they can remain in struggle to help their teammates with therapeutic and buffs.
Modify Memory: A relatively highly effective spell for infiltration and social encounters. There are a lot of caveats imposed on this spell, largely to ensure it doesn’t grow to be also broken.
reward Proficiency: Heavy armor is excellent once you’re tanking in addition to currently being relied on to recover and buff the bash.
Borrowed expertise: When your social gathering is lacking a critically crucial ability, receiving time limited proficiency can turn out to be useful.
False Life: non permanent hit points are always valuable, Primarily at pretty small ranges where by characters could be taken out in just one hit.
, enhanced Darkvision, and edge on Stealth checks all can assist with issues clerics normally aren't magnificent at.
as being the creatures can still attack Within the cylinder and may nevertheless teleport out employing a CHA save, it's actually not very helpful at that contains, nor protecting from, these creatures.
Savage Attacker: Skip this feat. Scion of here the Outer Planes: Clerics previously get usage of the most effective two cantrips about the listing, but finding up a harm resistance and both sacred flame